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Corner development...again

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3 Stars from 2 Votes

Corner development...again

Uploaded By: maxlloyd

Mon, Nov 8, 2004

Description: Never start what you can\'t finish!

I\'ve taken truevis\'s advice and got some materials from http://www.fls-tech.com/AR3/Pages/index.htm for the sky, tarmac and grcurse (good website!) Trouble is, once you start playing you can\'t stop....in and out of photoshop....changing the colours and brightness of materials....aaaggghhh! Damn grcursetexture!!!!

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Mon, Nov 8, 2004 at 5:36:59 PM

#1

Roger Evans

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Joined Mon, Jun 16, 2003
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This user is offline

Actually prefer the first one which is excellent by the way ~ I find the buildings more readable ~ I know its early stages but note your sun flare and shadows

Thu, Nov 11, 2004 at 5:07:05 PM

#2

maxlloyd

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Joined Wed, Jul 14, 2004
4 Stars from 9 Votes

This user is offline

I agree, the first one does look better. It can be the case that you look at something too long and don't quite arrive at the right place! It was an interesting excerise though, good to see how much variation in sky's etc can be achieved.

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