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Forums >> Workflow & Implementation >> Worksets >> Visibility/Graphics override based on Workset
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Joined: Fri, Apr 24, 2009
49 Posts No Rating |
Is there an option to override VG properties based on worksets?
I have few worksets in a single building block. Each workset contains multiple elements (Beams,Columns and walls). I need to show each workset in different materials/colors on 3D view. Please suggest how I can acheive this.
Thanks.
Edited on: Fri, Jan 6, 2012 at 12:48:30 AM
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Joined: Fri, Apr 24, 2009
49 Posts No Rating |
I forgot to add - I have created muliple 3D views to show each workset in each 3D view.
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Joined: Tue, May 16, 2006
13079 Posts
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Materials are fixed per element, not per view. If you want multiple material options, use Design Options. Worksets are not meant for this use.
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Joined: Wed, Oct 7, 2009
654 Posts
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You can set up a filter for worksets in V/G. I don't know that you will be able to change the materials, but you will be able to change the shading colors. I have done that myself just to be able to quickly check to make sure elements are on the correct workset.
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Joined: Fri, Apr 24, 2009
49 Posts No Rating |
Thanks for both the suggestions.
With Filter, I could go upto selecting the Workset and not to further steps. May be I have to learn more.
I duplicated the families of Beams, Columns and Walls based on workset names to show different materials/colours across the worksets. It worked for me to show the same assigned material/colour in all other 3D views where the respective worksets are visible.
Thanks.
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Joined: Fri, Jul 5, 2013
38 Posts
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With 3 clicks and Graphic Studio it's possible to override it like this:
- Hide temporarily undesirable worksets, keeping 1 workset on.
- Select all objects visible
- Click on the graphical change in the Graphic Studio dialog
-----------------------------------
Marc Faber
BIM Solutions Developer
goto.archi | Oslo, Norway
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