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Forums >> Revit Building >> Technical Support >> how to rotate building@object in animation

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Thu, Sep 10, 2009 at 8:00:57 PM | how to rotate building@object in animation

#1

elm4kids


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hello,maybe this is first time i posting my question here.

my problem is :

1. I dont know how to rotating the building @ object in animation@walkthrough

2. how can i make a camera static in walkthrough, which mean only the building@object is moving, the camera is static

 

hopefully someone "Master" "guru" can help me with this


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Fri, Sep 11, 2009 at 1:10:20 AM | how to rotate building@object in animation

#2

tim123


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You cannot animate objects or buildings in Revit, only the camera can move.  You can get the camera to rotate and pan round the scene though.  To animate objects you will need to export the model to 3ds or similar.

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Fri, Sep 11, 2009 at 12:52:04 PM | how to rotate building@object in animation

#3

elm4kids


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so in my case, i need 3rd party software to do so?

 


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Fri, Sep 11, 2009 at 12:57:10 PM | how to rotate building@object in animation

#4

tim123


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Yes, but why would you want the building to move?  You may want doors to open and close or cars to move, but you cannot do this in Revit.

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Wed, Sep 16, 2009 at 10:26:47 PM | how to rotate building@object in animation

#5

elm4kids


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because my project need rotating building,i thought revit can solve it,that wont be help Sad ,

 thank you


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Sat, Sep 11, 2010 at 6:49:00 PM | how to rotate building@object in animation

#6

rkitect


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Tim, haven't you heard?  Buildings these days aren't cool unless they're moving, like the new tower in Dubai!

 

elm, I have used Maya to animate objects in my Revit geometry.  You will need to export it to a geometry format that revit can read, and you will want to model the geometry in Revit so that they are individual pieces when you export them out.  This will allow easier manipulation of the pieces once you are editing them.

 

You can also accomplish this in 3DS.  Both the object animation and the static camera can be accomplished in maya and 3DS.


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Mon, Dec 6, 2010 at 2:26:17 PM | how to rotate building@object in animation

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itsmyalterego


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If your walkthrough is a circle and all the keyframes are pointed toward the center, then the walkthrough will be indistinguishable from a stationary rotating building.

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Tue, Dec 14, 2010 at 10:45:30 PM | how to rotate building@object in animation

#8

itsmyalterego


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I should add, if you want to stand in one place and have the building rotate around you, zoom in, and make the walkthrough a very small circle, (it'll seem you're standing in one place but give you keyframes to work with) and then rotate the camera outward at these points.  It helps to draw your paths in detail lines beforehand so that you can trace your spline over the top.

 you do not need 3rd party software, unless what you're asking is for the ability to pick up a chair and make it spin in the middle of your building.  

 In revit you can walk up stairs, stop, look up, look down, spin in a circle on a dime, fly through the sky and come down to the ground... it just takes thinking about how to use the tools you've got as work-arounds for what you want.

 Manipulating the direction and motion of a walkthrough is a little esoteric and not very intuitive, but it IS powerful.  


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