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Forums >> Revit Building >> Technical Support >> Edit Topo Boundries

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Wed, Jun 17, 2009 at 9:25:02 AM | Edit Topo Boundries

#1

Schertz


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Joined: Sat, Oct 27, 2007
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Once a toposurface is created how do you edit the outside boundries.  Each time I pick the finished topo surface and then edit, rather than getting the option of adjusting the perimeter lines, I only see the option of adjusting the grade points for both interior and perimeter points. 

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Wed, Jun 17, 2009 at 10:10:06 AM | Edit Topo Boundries

#2

tim123


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Move the points on the perimeter to where you want them in edit mode.

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Wed, Jun 17, 2009 at 1:29:55 PM | Edit Topo Boundries -- did that

#3

Schertz


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Actually I did exactly that using the boundry points filter, But then later when I tried to do a split surface on the revised-initial toposurface I could not save it.

I would have thought that some how in an edit mode of some sort, that you could bring up the original sketch mode lines and edit them to create a revised surface.  Am I missing something?


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Wed, Jun 17, 2009 at 1:53:06 PM | Edit Topo Boundries

#4

WWHub


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I don't think you are missing something unless you know something else.  I have never created a topo using a sketch command so I don't know how you can modify the "sketch".   You create a topo from elevation points or from an import but no sketching.  In your case, you did right by modifying the points.

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Wed, Jun 17, 2009 at 2:46:03 PM | I didn't explain my situation correctly

#5

Schertz


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I didn't explain the situation adequetly.  I first created a project site  topo surface from an Acad file.  (that worked perfectly) I then created a split surface within the topo surface for the parking lot area and that also worked perfectly.  The parking lot perimeter is rather complex, but none the less I got a good topo surface that I can now adjust to meet the design grades.  The problem comes in that I want to change the foot print of the parking lot (a planter needs to fill in one of the parking slots,) so I need to reconfigure the boundry between "site toposurface" and the "parking lot split surface." 

I tried editing each of the individual toposurfaces, but the boundries don't necessarily stay coinident. 


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Wed, Jun 17, 2009 at 3:05:30 PM | Edit Topo Boundries

#6

WWHub


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Messing with split surfaces is hard at first.  I can point you to some possibilities.... When you splt a surface, you get a seperate surface - in effect, two topo's.  And now you can't move the edge.... Solution.... split the area off of part 'A' that you now want to be part of 'B' - and you have topo 'C'.... but now you can join B and C ... You are just transferring this area....

 

 


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Wed, Jun 17, 2009 at 3:35:27 PM | Edit Topo Boundries

#7

Schertz


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Good idea.  I ended up doing another split surface as required by the parking lot design and then merging the two surfaces together.  It seems to work perfectly, but boy do I think autodesk is missing the boat on the entire site work issue.  Do they think architects design buildings to set in thin air.  With just a few simple routines ( I can figure out how to do it manually) they could make this task very easy.  So much for  the whinning.  Thanks for your help`!


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