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Mon, Feb 16, 2009 at 11:02:44 AM | Cove lighting

#1

rabein20


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Joined: Tue, May 20, 2008
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I am trying to put in cove lighting in my space for rendering purposes, I am having a hard time doing this and getting the light source to project the light the right way. Has anyone done this? or any ideas?

 

Thanks!


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Mon, Feb 16, 2009 at 11:53:47 AM | Cove lighting

#2

WWHub


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Joined: Tue, May 16, 2006
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Cove lighting is hard to do.  You need to have your lights made correctly and you have to look at your reflective surfaces.

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Thu, Mar 5, 2009 at 8:56:24 AM | Cove lighting

#3

YoKanski


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Joined: Thu, Mar 6, 2008
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I am having similar problems. I have a linear light source but when I do the render it shows it as coming from a single point. I attached a pick of the rendering. Any ideas on how to correct this problem?



Attached Images

54454_Womens_Restroom_B_01.jpg

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Thu, Mar 5, 2009 at 5:09:43 PM | Cove lighting

#4

corymac82


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Joined: Mon, Mar 27, 2006
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YoKanski

It is hard to tell without seeing the fixture, but one possibility is that the light source definition in the fixture family is set to the incorrect type.  Try opening the fixture in the family editor, selecting the light source, and checking the source definition.


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Fri, Mar 6, 2009 at 7:20:58 AM | Cove lighting

#5

YoKanski


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It is Currently a linear light source. Is there another type it should be?

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Mon, Mar 9, 2009 at 10:43:21 AM | Cove lighting

#6

YoKanski


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 Found a slolution to this on AutoDesk's Site. Click Here or see below.

  1. In the Rendering dialog box, select Edit from the Settings drop-down menu.
  2. Select the Enable Soft Shadows dialog box.

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Mon, Mar 9, 2009 at 8:17:17 PM | Cove lighting

#7

iREV


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Joined: Thu, Jun 8, 2006
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chose to use a photometric web when the light source is selected. Next, go to the family properties and then to photometry change the emit box to the correct dimension and make sure that show emit light box is checked.  Also, what version of Revit are you using '09 or an earlier version? This will greatly effect your light renderings as there is a new rendering engine (mental ray WAY better than accurender) in 2009. 

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