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0850_Window-Single_WIN_WB

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7961 Downloads

4.5 Stars from 4 Votes

0850_Window-Single_WIN_WB

This window family has type parameters to drive shim space, frame, mullion, & sash width & depth, glazing unit thickness and materials. Also, wall sheathing location can be set by instance for different wall assemblies, the flange setback will control how far in front of the sheathing the window will project. Lites & transom can be toggled on or off. Also, this family features nested families for picture, casement, awning, gliding, & single hung operation with proper representation in elevation for window, lites, and transoms. This should accommodate a wide variety of window configurations in a single family. 

CSI Division: 08 50 00 Windows
RevitCity Division: Windows

Product Version: Revit Architecture 2015

Uploaded By: krsdwasp
Uploaded On: Fri, Aug 14, 2015

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Previous Versions

Product Version

Credit

Uploaded On

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Revit Architecture 2015

Thu, Aug 13, 2015

 

 

Revit Architecture 2015

Thu, Aug 13, 2015

 

 

Revit Architecture 2015

Thu, Aug 13, 2015

 

 

Revit Architecture 2015

Fri, Aug 7, 2015

 

 

Comments

Fri, Aug 14, 2015 at 11:04:27 AM

#1

krsdwasp

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Joined Tue, Oct 11, 2011
No rating

This user is offline

So sorry for the flurry of updates! I realized the wall sheathing/flange setback parameters were not constraining the family properly; fixing this necessitated rebuilding the component families. The previos updates were missing some of annotation needed for the components to display correctly in 2D, which should be resolved in the current version. I will try not to jump the gun on uploading updates in the future! 


Fri, Aug 14, 2015 at 11:53:05 AM

#2

krsdwasp

active

Joined Tue, Oct 11, 2011
No rating

This user is offline

So sorry for the flurry of updates! I realized the wall sheathing/flange setback parameters were not constraining the family properly; fixing this necessitated rebuilding the component families. The previos updates were missing some of annotation needed for the components to display correctly in 2D, which should be resolved in the current version. I will try not to jump the gun on uploading updates in the future! 


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