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Tue, Jul 24, 2007 at 5:50:16 PM | RCP soffit side walls

#1

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REVIT 2008

 Is there a more convenient way to make edges for a gyp ceiling to return 90 degrees up to complete a soffit side face? (i.e. similar to a host sweep - slab edge tool) The only way I can think of is to literally make them walls.....and that's just lame.


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Tue, Jul 24, 2007 at 8:57:43 PM | RCP soffit side walls

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sdbrown


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Why is that lame?  Thats how it is really constructed, thats why you do it that way.  I usually draw the soffit wall first, then use pick wall to create the ceiling, The beauty is if you adjust the wall your ceiling adjusts with it.

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Wed, Jul 25, 2007 at 1:15:43 PM | RCP soffit side walls

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hmm... i didn't think about making the walls first and picking them. that makes sense. thanks.

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Wed, Jul 25, 2007 at 3:58:06 PM | RCP soffit side walls

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WWHub


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I do it too like sdbrown but you can also create a sweep along the sides of your ceiling.  I sometimes do that for coffered areas.

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Thu, Jul 10, 2008 at 4:35:18 PM | RCP soffit side walls

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Chazkelly


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I know this is an old post, but I'm somewhat new to Revit and I'm discouraged by it's many limitiations, like this!

Actually….it IS LAME.  Because that is NOT how it would be built.  A “wall” is built and anchored to the floor and supported by the floor.  Also, the walls are built first, then ceilings, after which would come the vertical faces of soffits which are supported from the structure above, usually with lighter gauge framing.  So the vertical face is NOT a wall and is, in fact, a part of the ceiling.  Ceilings should at least have the ability to have end caps (like walls do, but vertically) but would be even better if they had the ability to return vertically at 90º at any desired angle and at any desired length / height. 

Especially in higher end designs (like Casinos) the ceiling is almost never defined by the perimeter walls except in the Back of House areas.  Also, in more contemporary designs, there are often light coves, stepped ceilings, “cloud” ceilings, floating soffits etc. where the ceiling ends far away from any walls.  So there is a definite and frequent need to have the ability to close the end of the ceiling.  Otherwise, it's just exposed framing sticking out of the end.

 

I am somewhat new to Revit, but not at all new to architecture, working drawings or construction. I have found, more often than not, that the methods to solve these types of problems is usually a half-a** work around that is usually less of a solution than it is a “pretty close”, sloppy patch.

No offense, just frustrated. 


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Thu, Jul 10, 2008 at 5:26:05 PM | RCP soffit side walls

#6

Chazkelly


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I know this is an old post, but I'm somewhat new to Revit and I'm discouraged by it's many limitiations, like this!

Actually….it IS LAME.  Because that is NOT how it would be built.  A “wall” is built and anchored to the floor and supported by the floor.  Also, the walls are built first, then ceilings, after which would come the vertical faces of soffits which are supported from the structure above, usually with lighter gauge framing.  So the vertical face is NOT a wall and is, in fact, a part of the ceiling.  Ceilings should at least have the ability to have end caps (like walls do, but vertically) but would be even better if they had the ability to return vertically at 90º at any desired angle and at any desired length / height. 

Especially in higher end designs (like Casinos) the ceiling is almost never defined by the perimeter walls except in the Back of House areas.  Also, in more contemporary designs, there are often light coves, stepped ceilings, “cloud” ceilings, floating soffits etc. where the ceiling ends far away from any walls.  So there is a definite and frequent need to have the ability to close the end of the ceiling.  Otherwise, it's just exposed framing sticking out of the end.

 

I am somewhat new to Revit, but not at all new to architecture, working drawings or construction. I have found, more often than not, that the methods to solve these types of problems is usually a half-a** work around that is usually less of a solution than it is a “pretty close”, sloppy patch.

No offense, just frustrated. 


This user is offline

 

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