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Thu, Jul 13, 2006 at 6:00:13 PM | Parametric sweep profile?

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JayLevitt


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I was looking at the excellent Shopfront1.rfa parametric window family at www.revitfamilyman.com. I'm using it to model a condo that I'm moving into in a hi-rise building. The mullion depth wasn't quite right, so I ungrouped the mullions and started editing them - but mullions are sweeps, and sweeps are based on profiles - and they seem to be frozen once you create them. Is there some way to make a sweep (or extrusion, for that matter) based on a profile that in turn is based on parameters? Obviously, since I'm only modelling one building, I just hacked up the window and made everything fit, but as a programmer, I'm always wondering if there's a more appropriate generic way.

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Mon, Jul 17, 2006 at 7:58:10 AM | RE: Parametric sweep profile?

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Zeds


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Hey Jay Post edited on 2006-07-17 08:00:10

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Mon, Jul 17, 2006 at 7:58:59 AM | RE: Parametric sweep profile?

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Zeds


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Hey Jay Great to hear someone actually visits my site. What I never did and should have was assign parameters to the width and depth of the mullion families. One just needs to ungroup and edit the mullion family. Then assign new parameters and reload that back into the shopfront family to then re-associate new paramters to the mullions, which you would allow you to control from the project. Otherwise just download this updated version, which now includes parameters for "profile width and depth"

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Mon, Jul 17, 2006 at 8:32:12 AM | RE:

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JayLevitt


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Hey Jay
Great to hear someone actually visits my site.
What I never did and should have was assign parameters to the width and depth of the mullion families. One just needs to ungroup and edit the mullion family. Then assign new parameters and reload that back into the shopfront family to then re-associate new paramters to the mullions, which you would allow you to control from the project.

Thanks! Yes, your site's been instrumental in helping me understand how to do real work with Revit. I'm a programmer, not an architect, so the parametric stuff is easy, but man, this DRAWING thing is hard.

I tried adding parameters to the mullion sizes, but something didn't let me. I'll have to go back and try again and compare to your new version to see what it was. I've discovered that sometimes you have to Edit Family for an in-place family to modify things (like painting an extrusion), so maybe it was something like that. I'm not clear how parameters propagate up through objects yet, or what makes mullions a special object type - is it just that they attach to window frames instead of walls?

Jay

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