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Forums >> Revit Building >> Technical Support >> Door tags incorporating levels / other info help?

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Tue, Nov 6, 2018 at 9:10:55 AM | Door tags incorporating levels / other info help?

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mountain1985


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Looking to automate the revit process and incorporate information already in revit to make tags more useful. eg you can look at a door tag and instantly identify a door type and level rather than cross checking against a schedule. Done abit of research on this so suspect i already know what the answer will be to this but thought I'd try and see if anyone else has come up with a clever solution.

I'm looking to make a door tag appear as such; SD_T3.00-01

SD = single door / T3 = type / 00 = level / 01 = mark

I've named my door types "SD_T3 - 1010x2090 RESI INTERNAL PART M3". I was hoping I could make a label reference only the first 5 digits of the type name, or reference the whole type name and I can then cover the rest of the type with some sort of mask. Not having much luck with this so far though.

A label for the level has left me stumped. I don't think this achievable (someone please prove me wrong). The only workaround I came across is one forum discussing using a dynamo script for it. But this isn't ideal as you'd have to run the script everytime something new is added.

The ultimate goal is to remove human error as much as possible by utilising information already in revit to fill the label as much as possible. Historically we've just put all the above info in the mark parameter. But knowings what things are like, you can be in a rush to get drawings out or have novices working on the model. Leading to things like this being missed. So if the label is 90% automatically filled in, they room for error should be minimal hopefully.Any clevor work arounds would be greatly appreciated.

 


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Wed, Nov 7, 2018 at 8:17:16 AM | Door tags incorporating levels / other info help?

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mountain1985


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Ended up using the type mark for the SD-T1 and the mark value for the 00-01.

Just consious theres a human element involved with keeping the wall type name inline with the type mark which i was looking to remove any potential for human error. There is a perk that the mark value won't end up with dulicate mark numbers per level as my previously desired way would have created.



Edited on: Wed, Nov 7, 2018 at 8:19:14 AM

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