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Forums >> Revit Building >> Technical Support >> Texture mapping for imported objects

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Fri, Mar 31, 2017 at 1:52:48 AM | Texture mapping for imported objects

#1

unnbe


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Hi everyone!

Has anyone solved how to improve horrible automatic texture mapping of imported models built with mesh?

 

 

 

(V-ray for Revit, has improved the texture mapping?)


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Fri, Mar 31, 2017 at 5:48:31 AM | Texture mapping for imported objects

#2

unnbe


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The picture attached shows finely the problem.

I say that is a pity, because I'm quite satisfied of new Revit's render quality.



Attached Images

153517_Vista_3D_1.jpg

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Sat, Jul 29, 2017 at 9:33:53 AM | Texture mapping for imported objects

#3

unnbe


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It seems I figured it out!

Since Revit allows to import Rhinoceros files, I converted the mesh model to NURBS with Rhinoceros, than I saved the file to .3dm extention.

Voilà!

Importing a NURBS object automatically convert the Rhino's layer(s) in material(s), directly uploaded in the Revit material library (generically, named Material 1/2/3/n).

This seems to fit the texture very well with each face of the 3D object.

 

Hope this could help.

 

Bye.

 

 

 


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