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Forums >> Revit Building >> Technical Support >> Wall Floor Intersection Cleanup

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Wed, May 3, 2006 at 8:44:42 PM | Wall Floor Intersection Cleanup

#1

SteveB


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Joined: Sat, Oct 25, 2003
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Is there a way to force a cleanup & cut the volume of a floor out of an intersecting wall. This seems to happen when you create or edit floors that overlap walls but is not available thereafter.

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Wed, May 3, 2006 at 10:01:44 PM | RE: Wall Floor Intersection Cleanup

#2

bolandereric


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I have found that you can use the edit cut profile command and you can cut things out of a wall they only show up in the veiw that you put them in. Try this it might be what you are looking for. In your help menu look up Edit Cut Profile it will show you how to use this tool.

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Wed, May 3, 2006 at 10:05:27 PM | RE: Wall Floor Intersection Cleanup

#3

SteveB


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Yes, but that gets very tedious to deal with every layer. With the auto cutout function, it is all cleaned up.

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Wed, May 3, 2006 at 10:21:11 PM | RE: Wall Floor Intersection Cleanup

#4

bolandereric


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Try Selecting the slab and click the edit button go into it and then tell it to finish the slab again i think that it will as you agin if you want to cut the geometry.

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Wed, May 3, 2006 at 10:25:34 PM | RE: Wall Floor Intersection Cleanup

#5

Mr Spot


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Maybe I'm miss understanding the issue, but when i want to cleanup a floor/wall intersection that are overlapping i use join geometry...?

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Wed, May 3, 2006 at 10:30:57 PM | RE: Wall Floor Intersection Cleanup

#6

SteveB


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That works, thanks.

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Thu, May 4, 2006 at 5:06:45 PM | RE: Wall Floor Intersection Cleanup

#7

SteveB


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You can also modify the wall type to allow stretching the outer layer of material. edit wall -> edit struture -> preview ->modify then zoom in to the bottom or top & hover over the bottom edge of the outer wall layer and toggle "lock" the layer you want to stretch and everything else unlock. You may have to zoom way in for this lock icon to appear. I am not sure what the logic is to which wall layers are locked or unlocked but lock the layer you want to stretch and unlock all others. lt has to match locked states at the top of the wall too (i think). Then in a section you can just stretch these up and down, like the masonry in the jpg.

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