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Wed, Mar 8, 2006 at 8:51:08 AM | Tricky Window Trim

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revitinquiries


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We're working on creating a window family that has the window trim overlap the wall studs and sheathing but not the brick (so the brick returns into the opening the way windows are actually installed). We've been starting with the basic window / hosted template and can't seem to get thistrim to work out. Any direction would be greatly appreciated.

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Wed, Mar 8, 2006 at 1:59:53 PM | RE: Tricky Window Trim

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revitinquiries


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This coincides w/ the previous help request. I've attached a .pdf file (I apologize for the scan job) w/ (3) window sections showing 1) what we keep getting when we place the window in the wall in plan view 2) what we WANT it to look like when we place the window into plan view and 3) the same as #2 but with brick mould (this adds another "jog" in the wall. We don't know how to get the wall to jog around these items. Help!

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Thu, Mar 9, 2006 at 2:02:11 AM | RE: Tricky Window Trim

#3

Mr Spot


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Edit the wall type and set the brick to be a finish layer. Then check it to wrap, then select wrap at inserts to exterior. This will make the brick wrap around as required. For the mould you'll need to add it to the family. Give it a visibility parameter so you can turn it on and off as required. HTH.

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Thu, Mar 9, 2006 at 9:20:27 AM | RE: Tricky Window Trim

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revitinquiries


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OK- we tried that but are still having trouble with the actual frame location. We're using the windows / templates in the library and when we put them into the wall the frame extends from the outside finish face to the inside finish face. How do we get this frame to only be in the center of the wall (portion of the wall with the wood studs) so we can then wrap the brick around the outside corner and die into it?

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Thu, Mar 9, 2006 at 1:14:00 PM | RE: Tricky Window Trim

#5

rkitect


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It looks like your trim is parametrically constrained to each edge of the host wall. What I mean is that if you look at the window family that you are editing, you'll see that the extrusion/sweep object that is representing the trim is constrained to the outside edges of the wall. What you want to do is set up a reference plane where you want the trim to end and use a Length Parameter to constrain that reference plane to whatever distance you want the trim to be. It looks like you have a fixed depth for the trim already, but if you make it parametric, you can change it for other projects. I can try to cook up a family that does this if you still have problems, just let me know, I'll be in chat most of the afternoon. Good luck!

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