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Forums >> Revit Building >> Technical Support >> Texture Map Gets Messed up after cut. (revit 2013)

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Fri, Jun 28, 2013 at 8:13:30 PM | Texture Map Gets Messed up after cut. (revit 2013)

#1

jbw77


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I have a metal roof (modeled in place sweep) with a rusted metal texture as soon as I cut out a shape from the roof object the texture chages mapping direction.   Has anyone else run into this issue and does anyone know the work around.  I think it may have to do with the voids orintation compared to the sweep, but I'm not postive.



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Mon, Jul 1, 2013 at 2:10:10 PM | Texture Map Gets Messed up after cut. (revit 2013)

#2

teafoe5


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I would have done that as sloped glazing and changed the material of the glazing and mullions to your rusted material.  I know that is not your question but if you try that and cuttout where you need I believe the material will stay oriented correctly.


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