I’m Oleg Maddox, the CTO of Vizerra, the company developing REVIZTO for Revit.
Revizto is a Revit Add-In, Editor and Viewer package that provides real-time 3D visualization developed especially for AEC projects. It offers easy-to-use collaboration on PCs and tablets to help professionals collaborate with their customers and each other, no matter where they are.
As we all know, construction drawings have limited utility when it comes to communicating design intent. Revizto’s mission is to facilitate communication using 3D visualization, by providing tools that are easy enough for anyone to use.
As Revizto’s development continues to evolve, our most important task is to make it even better, but we can only do that with the feedback we receive from YOU. So we are asking you to please answer the following questions to help us shape Revizto’s future development. We would be very grateful if forum members here would post their suggestions and wishes. We realize that you’re busy and that there are a lot of questions, so if you prefer to answer only a few of them, please just let us know which number(s) your are responding to. Thank you for your help!
1. What is more important to you: rendering with real time shadows or baked lightmaps? Or both?
2. Ease-of-use in the Editor Add-In. Do you find anything confusing or hard to use?
3. Ease-of-use in the Viewer: Do you find anything confusing or hard to use? Is there something we should add? An example of our collaboration with users is here .
4. Do you prefer one type of light map calculation over the other?
5. Collaboration tools. Markers, Chat, Screenshots, Videos. What do you find most useful? What’s missing?
6. Revizto Web Gallery. Is it useful to you? If you wouldn’t use it, why? Is something missing?
7. Mobile devices: Currently the performance of large projects can be a challenge, but the power of mobile devices is increasing quickly and we are developing to meet this new capability. Our question is how should we plan our development roadmap to create the most useful mobile tool? Should we decrease the render quality to get faster frame rates? Would it be better to bake the renders instead of providing real-time rendering?
8. Is our Online Manual helpful? What can we do to improve it?
Edited on: Wed, Apr 10, 2013 at 8:51:16 AM