Forums >> Revit Structure >> Technical Support >> Mirror Material in Revit not Working
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Joined: Sat, Sep 4, 2010
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I created a simple extrusion for a mirror. I applied the out of the box mirror material to the extrusion and it does not reflect whatsoever in a rendered view. I've toggled the reflectivity of the material, but there doesnt seem to be anything else that would make this function properly. I've also tried downloading a mirror and it also does not work. What am I missing?
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Joined: Fri, Nov 12, 2010
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Did you make the mirror as an in-place family? Make sure that the material is correct in the PROJECT and not just in the family itself
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Joined: Tue, May 16, 2006
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If you painted it on, you may have applied it to the wrong face.
A mirror will NOT reflect anything behind the camera plane.
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Joined: Sat, Sep 4, 2010
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The material was applied in the project. I did not do anything to the material other than select "Mirror" material. What could be wrong in the material? I think you hit on one issue with not reflecting behind the camera plane, but I also tried different angles and still no luck.
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Joined: Tue, May 16, 2006
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Don't you think 1% reflectivity is a little low? Try 100
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Joined: Sat, Sep 4, 2010
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I tried that setting. The values can only be set from 0.00 - 1.00. I've tried both extremes and still no reflections.
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Joined: Tue, May 16, 2006
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OK, I see now that they changed this setting values in 2013.
I did a quick test and the stock mirror works just fine so something else wrong in your model or process.
Edited on: Wed, Nov 14, 2012 at 1:33:19 PM
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What were your settings for the material? I don't what else would be wrong in the model. If the material reflects it relfects. Unless the setting for the material has some issue, or there is a rendering setting somewhere that turns off reflections (I' don't know if there is such a thing). In terms of process, if I created an in-place mass that is extruded from the floor level and I apply the material to it, what would cause the material to not work properly?
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Joined: Tue, May 16, 2006
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I just used the built in mirror material.
Better image ... you can jst barely see the edge of the mirror material
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Joined: Fri, Oct 21, 2005
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Old thread I know but it applies I think:
When in Realistic mode how can I make the mirror appear more white instead of black?
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Joined: Tue, Aug 27, 2013
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jmqrsq: did you sort this out - am having the same problem.
have looked at manage-> materials in project. have looked at materials in the family editor.
have changed RGB allocations in materials - still comes out black.
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