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Fri, Jan 27, 2012 at 11:54:37 AM | Toposurface

#1

lukeflint


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Joined: Tue, Jan 17, 2012
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Im trying to create a "block basic" profile for an extension portfolio and the one thing I keep getting unstuck on is the toposurface or more specifically, I cannot create a purely white surface when I render. Ive tried editting the material in the properties section of the toposurface to a generic / default white material with a white image overlay and yet it keeps coming out a green-grey.

Any tips please?


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Fri, Jan 27, 2012 at 1:13:43 PM | Toposurface

#2

WWHub


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Joined: Tue, May 16, 2006
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You will not get pure whites in Revit.  You will have to go into photoshop or something else.


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Fri, Jan 27, 2012 at 1:54:15 PM | Toposurface

#3

lukeflint


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Joined: Tue, Jan 17, 2012
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Thanks for the help. Do you know what the lightest shades I can get are and how to get them please? It's just coming out too dark for basic shadowing (especially early morning winter solstice - I know it's going to be dark that time of year anyway, but a white surface would better detail the length of shadows etc.) and I'd rather keep what's meant to be a simple drawing just that instead of having to manually alter a rendering... 


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