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Forums >> Revit Building >> Technical Support >> Two Materials on a wall
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Joined: Thu, Mar 5, 2009
60 Posts
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What is the best way to make a wall with two materials on it. such as a waynes coating and then tile base at the floor.
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Joined: Tue, May 16, 2006
13079 Posts
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For ceramic tile walls, we do our base wall with just the substrate. Then we add a veneer, stacked wall aligned with the face of the base wall. This stacked wall has the base, the wainscot and the chair rail - all with the correct materials. After you place the wall against the base, use the join tool to join this with your base. All of the openings and wall hosted objects will then cut the tile.
Edited on: Thu, Jan 12, 2012 at 9:53:15 AM
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Joined: Sat, Feb 4, 2006
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The answer here could depend on what your end result is going to be.
Do you need to schedule the materials?
Do you want accurate modeled material thickness?
Are you looking for material representation for rendering purposes?
Depending on what you need, you can fake materials by splitting the face and painting on a second material, you may decided to model the finish as a seperate wall type, you may decide to use a stacked wall...there are a few ways to accomplish this.
Consider the reason and choose the best method for that.
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Joined: Tue, May 16, 2006
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BTW - We have a resource project that already has several stacked tile walls set up as groups. Just copy paste the group into a room - ungroup / align the walls and join them - BAM - all done.
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Joined: Thu, Mar 5, 2009
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awesome. thanks WWhub.
And I do not need them in a schedule but do want the render materials
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so where do I find this resource project? and are there walls with wainscoting on them?
thanks
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Joined: Tue, May 16, 2006
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You create the resource project. We maintain several of these in our library:
- Tile veneer walls
- Hatch patterns
- Doors
- Windows
- Toilet rooms
- Roof elements
- Typical Details
- Wall Types
Each of these are set up with the various compnents shown in views on sheets by category. Usually we show plan / elevation & 3D views so you can quickly find your objects and load them into your project.
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so you mean you have just created this resource project?
thanks
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