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Forums >> Revit Building >> Technical Support >> Export to Unity3d Revit 2012 64 bit

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Tue, Jun 21, 2011 at 1:07:43 PM | Export to Unity3d Revit 2012 64 bit

#1

ehrendreich


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Joined: Sun, Oct 25, 2009
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I have seen some tutorials about importing fbx files into Unity3d. We want to let people control the walkthrough. I can import the fbx but it is not importing textures. From what I have found out so far it looks like the fbx requires that it also exports the fbm file. Umm... not sure how to do this.

I have exported the fbx and the rvt file in the project directory for Unity. None of the tutorials that I have seen tell me how to get the materials over. When I use Max I import with the linked file so that is never a problem. Just have issues with exports to other systems that would normall take in fbx. 

 


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Tue, Jun 21, 2011 at 2:18:16 PM | Export to Unity3d Revit 2012 64 bit

#2

alabaster2513


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Joined: Tue, Jan 16, 2007
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cant you just import to max, saveas and then drag it into Unity as a max file?



Edited on: Tue, Jun 21, 2011 at 2:18:52 PM

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