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Forums >> Revit Building >> Technical Support >> 3D Max to Revit for complex geometry?
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Joined: Sat, Apr 11, 2009
27 Posts No Rating |
I need the Egg Chair in Revit and I have it in a .3ds file i wanted to know if there is a way to export from Max to revit? Any other ideas on modeling a complex shape like this? Thanks
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Joined: Wed, Mar 5, 2008
208 Posts
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You got an image of that egg chair? I wouldn't recommend to import any max or sketchup file into revit since Revit doesn't work well with neither of the file type (especially for furniture) But to answer you question, first save the file as dwg then you can do so by create new family, then go to insert --> import cad and insert and save the down side is you can't modify any of the imported geometry so the best bet is to create it in native revit
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Joined: Sat, Apr 11, 2009
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is there a tool mabye im not familar with that will make more complex shapes like this chair?
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In a native family editor mode, there are a few option you can try to achieve it by using solid and void to create the shape of the chair. (sweep and cut with void OR revole and cut with void) From my experience, the hardest thing to do is to get the edge round for this chair. other than that, the overall shape is not as hard as you think.
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Cool thanks i will give it a try!
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BTW, can you upload the max file of that chair so i can take a look at it?
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Joined: Sat, Apr 11, 2009
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Its over the limit allowed to upload
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You can email that to me via pchan925(at)yahoo.com if you like I will take a look and see what will be the best approach to make it
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Joined: Wed, Apr 15, 2009
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If you need the chair for rendering in Revit, I would import the geometry into a new family so it could be brought into the project you need it for. When this is done you cannot edit the geometry at all in the family editor and its a single object as was already mentioned above. I'm not too sure how different rendering materials are applied but I would imagine that whatever program the 3d object was created in retains the different objects and their names and revit will allow you to apply a material to each one. For example do a search on revit city for "camaro" and download that object and take a look at it. You can see there are many materials applied but its a single object and the only control you have over it in revit is to edit the colors. You will quickly find that if an object like this is brought into a project all of facets will create tons of lines and will not look good in any view other than a rendered 3d view. So, if you need this chair for say construction documents and renderings and it'll be in elevations, floor plans and what not your best bet is still to import the geometry in a family as stated before but go a little further with the visibilty settings. I would turn the geometry off in all views except in 3d and then using masking regions or projection lines to create what it should look like in plan and elevation views. Keep in mind however that such objects tend to have a lot of polygons used to create the 3d object, often times complex, and can slow down your production. Another option is to enable worksets and create a seperate workset for the chairs or all furniture and turn it off when not needed. If you need the object only for construction documents or 2d graphics and not renderings i would try to create the object with revit's modeling tools. You should be able to get something close enough for what you need but have an object that is much less complex. Good Luck!
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