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Joined: Mon, Jan 17, 2011
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I've been assigned to do an animation of various modular building elements coming together and stacking up in Revit Architecture 2010. This involves a lot of frame-by-frame work, as walkthroughs can't have moving objects. What I've done is make a grid of the same building elements over and over again, and copy walkthrough cameras over the same grid, so I can do a few frames at a time under one condition, and then a few more frames showing a new condition, etc., so that we get a fluid animation with moving cameras AND moving elements. YES I KNOW THERE ARE BETTER WAYS TO DO THIS, BUT SOFTWARE IS EXPENSIVE AND BLENDER IS UNINTELLIGIBLE. Now, my problem is that each time I save and shut down this ridiculously large animation file, the camera views that I have painstakingly set (by putting pieces of tape and post-it notes on my screen to align elements in the viewport) are reset! And going back and fixing them again and again has taken up several hour-or-more periods on an already tight deadline. I searched and found no great advice, except for one ancient R9.1 thread that is inconclusive. I beseech ye! What is the answer? Besides illegally doing it on a 3DS Max demo!
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