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Forums >> Community >> The Studio >> Make realistic tile pattern
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Joined: Wed, Sep 19, 2007
14 Posts
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I am trying to render a bathroom and pulled an image of a marble tile for the floor. Is there any way to have the rendered tile rotate say 90 degrees at every 12x12 tile so its doesnt look like the same tile copied over and over again? also is there a way to add Grout lines? seems like this should be a basic option. the image below shows what im talking about. the green marble floor is 12x12 tile but there are no grout lines and its the same pattern getting copied over and over. just looks bad. if worst comes to worst i can edit the tile in photoshop to make the grout marks and pattern rotate but i just feel like theres a better way
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Joined: Sun, Apr 25, 2004
1207 Posts
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You need to find or create a seamless image file such as a .jpg that has the tile arrangement and grout your desire as part of the pattern. There are a ton of seamless tile sources out there from free to paid. You can also create your own using Photoshop. Do a web search for rendering textures and seamless tiles.
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Tom www.reviteer.com http://twitter.com/Reviteer |
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Joined: Tue, May 16, 2006
13079 Posts
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The material you assign is up to you and how it appears depends on the associated image file and texture bump file. If you can't find what you want in the material library, there are other texture maps available on line or you can even create your own. I suggest you read up first here on how to create materials and finding some tutorials.
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