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Sat, Apr 17, 2010 at 11:48:12 AM | Computer Qualities for Rendering

#1

kyle4552


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Joined: Tue, Jan 26, 2010
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hey all,

 I've been searching through the forums as much as i can but am having a hard time understand some stuff...

 

I'm and architectures student currently so i always have projects going, now most of which are in revit.

My laptop is a Lenovo T60 which is through the school, comes with all autodesk stuff, adobe cs4 and other goodies...unfortunately this thing is very slow and becomes practically unusable when rendering. What i'm looking to do is find a secondary computer (desktop or laptop) which i could use for mainly just rendering purposes. When i look through craigslist or whereever its hard for me to understand what are good attributes and which ones will actually work better when working with revit. I know that since i'm budgeted ($500 MAX for either a tower or the laptop)i wont be getting the worlds fastest machine...i just want to be able to tell what are good elements to look for and if those elements require other things in order to actually work to their full potential. (like certain things only work with vista or this processor requires this type thing).

 

any help would be much appreciated.

 

here is a sample craiglist add that maybe pointers could be gestured towards

-Intel Core 2 Quad Q9505 Processor BX80580Q9505 - 2.83GHz, 6MB Cache, 1333MHz FSB, Yorkfield, Quad-Core, Retail, Socket 775, Processor -ASUS P5N-D Motherboard - NVIDIA nForce 750i SLI, Socket 775, ATX, Audio, PCI Express 2.0, Gigabit LAN, S/PDIF, USB 2.0, Firewire, Serial ATA, RAID -BFG BFGEGTS2501024OCE GeForce GTS 250 OverClocked Video Card - 1024MB GDDR3, PCI Express 2.0, (2) Dual Link DVI, SLI Ready -8 gb ddr2 6400 -300gb 7200 rpm sata hard drive -100gb 7200 rpm sata hard drive -SB Audigy -atapi ihap322 8 ata DVDrw -Case:COOLER MASTER Centurion 590 RC-590-KKN1-GP Black SECC / ABS ATX Mid Tower Computer Case(amazing case, very solid, amazing ventilation, cost me 120$ itself

 

thanks in advance


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Sat, Apr 17, 2010 at 2:02:55 PM | Computer Qualities for Rendering

#2

HDDWG2003


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Joined: Tue, Feb 19, 2008
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For rendering you need to keep 2 things in mind.

1. The more cores in the processor the better. 2 4 6 - 2x4=8 2x3=6 the more the better

2. Rendering = RAM Lots of it. 8 or more.

and for $500 good luck. Remember a used computer is just that used.

Good luck


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Sat, Apr 17, 2010 at 9:53:31 PM | Computer Qualities for Rendering

#3

kyle4552


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yeah i know 500 isn't going to get all of the best things...im just looking to know what catagories are important for rendering so that i can compare one to another. thanks

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Thu, Oct 28, 2010 at 7:08:18 AM | Computer Qualities for Rendering

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lanceloare


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Another type of rendering is scanline rendering, which renders images one vertical line at a time instead of object-by-object as in ray tracing. In general, scanline rendering doesn't produce as good results as ray tracing, but it is used frequently in animation packages where the image quality of each individual frame isn't so important.

 

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Thu, Oct 28, 2010 at 1:30:39 PM | Computer Qualities for Rendering

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GRINHEART


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@ Kyle... what is your current laptop specs? processor? RAM? graphic card?

 


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Thu, Nov 18, 2010 at 5:08:43 AM | Computer Qualities for Rendering

#6

maxshelor


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Within the rendering process of a 3D model, how are these models brought to life through the process of animation and then created through photo realistic techniques to become characters in the films and games that we, as consumers, have become familiar with?

The main qualities of rendering include: shading, texture and bump mapping, fogging, shadows, soft-shadows, reflection, transparency, refraction and reflection, depth of field, motion blur as well as non-photorealistic rendering. Although these techniques may seem confusing, once an artist has become familiar with photorealistic techniques and 3D rendering software programs, they will come to realize that it takes many of these features combined to create a successfully rendere 3D model.

Inserting a reflection into an object allows the surface to appear mirrored, such as a surface of a window, piece of glass, or even something shiny within the scene. Transparency and translucency, all determine how light and other objects will pass through certain parts within the scene. This is also important in the creation of windows, and glass.


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