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Mon, Feb 15, 2010 at 4:10:22 AM | Shading Colour

#1

Kardiff


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Joined: Fri, Nov 7, 2008
135 Posts
5 Stars: 3 Votes


Noticed this the other day.  Was working on a project and created some 3D callouts.  When I apply shading w. Edges even if no shadows are on there is a big difference between the colouring on my walls.  Walls i look at directly appear new white.

 Example attached

If I strengthen the colour it affects the other walls, but I would prefer a more uniform colouring.  Any ideas ?



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72445_Respite.jpg

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- Just trying to help out while I wait in the office for my renders to complete

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Mon, Feb 15, 2010 at 4:29:35 AM | Shading Colour

#2

Typhoon


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Joined: Tue, May 22, 2007
5921 Posts
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Shaded Views use a hidden fixed light source to light the scene, which causes the color to appear washed out or brighter in different views so to overcome this limitation, you can control where the light comes from by using the "Sun and Shadows" dialog box. You can also force the light to come from directly above the model so it doesn't affect any vertical surfaces.

Try to do this: Open the Sun and shadows settings dialog box and duplicate the sun from top right setting and give it a name you want (True color) then change azimut to 0 and Altitude to 90, open that elevation view and go to the graphic display option dialog box from the view frame, set the sun position to the name you gave (true color), set the "Shadow intensity" to 0, set "Sun intensity" to 80, be sure to enable shadows in the view, let me know if this work....

 



Edited on: Mon, Feb 15, 2010 at 7:30:42 AM

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Mon, Feb 15, 2010 at 4:47:51 AM | Shading Colour

#3

Kardiff


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Joined: Fri, Nov 7, 2008
135 Posts
5 Stars: 3 Votes


did not realise sun and shadow was still affecting it with shadows turned off, thank you Smile

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