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Thu, Oct 15, 2009 at 3:08:06 PM | Wall Opening

#1

BigD


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I'm trying to use a Foundation Wall type that has a Brick Ledge built into the top using a reveal profile.  That part works well.  However, when I add a Door Opening to the wall above that Foundation Wall, and set the elevation to -8" (brick ledge height) for the stoop, the door opening doesn't cut the top of the foundation wall.  rrrggg!

Up until now, we've been modeling the top of the brick ledge separately from the rest of the foundation wall, but I would really like to eliminate that extra step.

Any thoughts?

Thanks for your help!!


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Fri, Oct 16, 2009 at 5:15:00 PM | Wall Opening

#2

WWHub


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You could break the concrete up into two layers .... one for the ledge and unlock that one so you can pull it up or down but I bet there will be a line between layers.  I don't have time to try it out - sorry.

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Fri, Oct 16, 2009 at 7:23:20 PM | Wall Opening

#3

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Tried that and, you're correct in that you get a nasty line between the 2 layers.  And I'm pretty sure that I would still have the same problem with the opening because the (2) walls are (2) different materials.

As for now, we've made the decision to continue modeling our stem walls in (2) pieces because the portion above the brick ledge needs to be discontinuous at piers and at doorways.


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Mon, Oct 19, 2009 at 12:09:13 PM | Wall Opening

#4

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Multiple wall sweeps will also work but I think your solution is better and easier.

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Mon, Oct 19, 2009 at 12:19:26 PM | Wall Opening

#5

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have you tried using a stacked foundation wall?

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Mon, Oct 19, 2009 at 12:33:23 PM | Wall Opening

#6

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I've tried the stacked foundation wall too, and it results in the same problems really.

Again, the problem is that the small chunk above the stem wall just isn't continuous around the entire perimeter of the building, bit I really wish that I could model it as continuous, and then remove chunks of it as needed at doorways and piers.  But, so far there just doesn't seem to be a faster, more effective method that just modeling the top part of the stem wall separately.


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Mon, Oct 19, 2009 at 2:14:30 PM | Wall Opening

#7

TKennedy


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It adds a little more complexity, but one of the things I have done is create a new wall type without a sweep, then use short sections of it under the doors. The walls can then be joined to remove the extra lines.

 I could swear at one time I was actually splitting wall sweeps, but now I can't seem to do it. It could be that I was wrong, or that it was only an option in Structure.


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Mon, Oct 19, 2009 at 2:22:58 PM | Wall Opening

#8

WWHub


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If the sweep is not part of the wall, (applied afterwards) you can edit the sweep and pull back the end of the sweep.  If you want a split sweep, you need two sweeps placed at the same place.  One adjusted to the left and one to the right.

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Mon, Oct 19, 2009 at 2:23:23 PM | Wall Opening

#9

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Just seems like we're stuck with breaking the stem wall into pieces rather than modeling the whole thing continuously.  So you either break the whole thing into pieces at the doors and piers, or you keep part of the wall continous and only break out that top chunk at those locations.  Might be "6 of one v. half-a-dozen of the other."

I can't imagine that there's a whole lot that I can do about the stem wall at the pier locations, but it sure would be nice if to the door openings would CUT out that the required part of the stem wall.  That would help automate things considerably.


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Mon, Oct 19, 2009 at 2:39:12 PM | Wall Opening

#10

TKennedy


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Ok, I just remembered how I did it. Instead of a sweep to add a stem wall, I was using a reveal to cut out a brick ledge. Then I went to an elevation and edited the wall profile under the doors. It's still not as streamlined as I'd like, but it does work.

Attached Images

67743_Wall1.png67743_Wall2.png

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