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Forums >> Revit Building >> Technical Support >> cove lighting?
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Joined: Mon, Oct 27, 2008
18 Posts No Rating |
hi, I have been searching the internet, trying to figure out how to get cove lighting into my plan in revit but haven't really found anything of use. I tried downloading the only "cove lighting" component I could find on this website. There is no picture for it on the website--only the name and description, but I downloaded it anyway since it was the only cove lighting I could find. When I tried to load it into my project, it would not load...I even checked through the list of components to select it and it wasn't even showing up. Is there another way to get cove lighting in my rendering? I have not rendered a project in revit yet, so is there something I can do during the rendering process to get cove lighting in there? Thank you!
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Joined: Tue, May 16, 2006
13079 Posts
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You can build your own cove lighting just like you would in the field. Build your archtectural cove forms and add a simple strip light in the cove ... done! Make sure your light is placed correctly and not inside some component - like a wall or floorr.
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Joined: Mon, Oct 27, 2008
18 Posts No Rating |
Thank you for your reply! I have the architectural forms, I'm just not sure now about how to place it in there correctly...I want it to be shining upward, but I'm not sure how to keep it from attaching to the ceiling and facing downward. And by strip light, do you mean ANY kind of lighting that comes in strips? I did download a flourescent strip light, but I have only been able to attach it to the ceiling. And do you mean build the actual lighting component...? Sorry, I'm still a little bit confused!
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Joined: Tue, May 16, 2006
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Use a linear lighting template that is not hosted and make your own strip light. Strip fixture templates are just an adjustable "emitting" line that is your source. This light emits equally in a 360 degeree angle from this linear source ...just like a fluorescent tube. You control the length of this line in the family. The output light values are set in the type so you can change these in the project. Since you may never see it, you may choose to build it with just a few symbollic lines for plan and section. Save the family to a new name and load it in your project. Place it in a plan view where you have also cut a section that you have open in a tiled viewport. Now adjust where it is in plan and section so that it works the way you want.
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Joined: Mon, Oct 27, 2008
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Hi, Thank you very much for your response! I have tried creating my own light, I have also tried adjusting the linear uplight found in the imperial library. I have done literally EVERYTHING I can think of to adjust the length of the light to the correct length so that there are no hot spots or breaks. In trying to adjust the length of the linear uplight (which is currently in my project), I even went under "family type" under "settings" while in edit family. Every field I could think to change (in properties, settings, etc...) says that it is the length I need it to be, it is showing up as the length I need it to be, EXCEPT when I render it. It's just one little hot spot when I render, instead of a long strip of light as it should be. I'm going out of my mind trying to figure this out and I should already be rendering my project by now. Please help!
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Joined: Fri, Sep 24, 2010
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Look at the picture I have attached and tell me if that is kind of what you are trying to a accomplish. If so I can probably help you out a little more.
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Joined: Wed, Dec 2, 2009
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hello,
I have the same problem and I can't understand from your answear what is the solution :\ because there is no picture in your last comment:
"Look at the picture I have attached and tell me if that is kind of what you are trying to a accomplish. If so I can probably help you out a little more."
please HELP
10x a lot
lay
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