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Forums >> Revit Building >> Technical Support >> Revit to 3D Max Texture map offset.

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Thu, Oct 16, 2008 at 3:25:20 PM | Revit to 3D Max Texture map offset.

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colemandesign


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Joined: Mon, Aug 25, 2008
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3.5 Stars: 3 Votes


When I import my revit file as an fbx into max I get slight offsets in some of my texture patterns. I.E. my ceiling grid lines no aligned with the lights or diffusers but at the correct scale.  I'm guessing there is somewhere i can adjust map origins without uvm mapping and chaing all the gizmo locations in max.  Any suggestions/ideas/conclusions?  Thanks!

P.S. Using both Revit 09 and Max Design 09


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