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Forums >> Revit Building >> Technical Support >> Site/Landscape - Rocks

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Fri, Jun 27, 2008 at 1:48:24 AM | Site/Landscape - Rocks

#1

HILL


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hi dose anyone have any tips on how to make (or where i can find) some large sized rocks with sharp edges. i need them for an existing site condtions model in revit 2009.

any sugestions welcome. thanks..


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Thu, Sep 4, 2008 at 4:01:45 PM | Site/Landscape - Rocks

#2

cganiere


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How big is "large"?

-----------------------------------

Christopher Ganiere, NCARB, LEED AP

www.developmentone.net

Skype: ArchitectCRG

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Thu, Sep 4, 2008 at 7:31:43 PM | Site/Landscape - Rocks

#3

psymon


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try this one that I made - attached, it's made for 2008, so I don't know how it will render, - it will needto apply a 2009 material.

It is fully scaleable.

It made using the 2008 planting families, have a look at the file and I think you will be able to see how it is made. You can then make your own based on this method.

 

Good Luck!



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Fri, Sep 5, 2008 at 2:02:11 AM | Site/Landscape - Rocks

#4

HILL


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yeah perfect just what i was looking for!

good thinking psymon!

thanks for the help


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Fri, Sep 5, 2008 at 2:35:55 AM | Site/Landscape - Rocks

#5

vicozzio


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To psymon...

I see that you create the boulder combining 3 solid blend, am I right?

I still curious on something.. about ability to scale the model... How did you do that?

I examine at the family, there's no constrain attach to each solid belnd, and then the height parameter, when I change it in family editor, the model in family editor would not change, but how you make it able to change the model in the project?

Please give me enlightment.. :D


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Sun, Sep 7, 2008 at 6:37:42 PM | Site/Landscape - Rocks

#6

psymon


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It is a secret....

no, not really... basically it is a nested planting family created in 2008. Look at the family types in each nested component, there is not need to add parameters as planting families automatically scale. You can create any object and it will automatcially scale. There are several threads on this site about it.


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Sun, Sep 7, 2008 at 9:08:08 PM | Site/Landscape - Rocks

#7

vicozzio


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Aaahhh.. Thank's for the info psymon... I think, I can understand the basic concept (I think the concept is much more important than you give me step by step tutorial :D), attached is a family I create from planting family & follow your attached family...

Thank's alot Bro! add my knowledge now.. Hehehe.. :D



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Sun, Sep 7, 2008 at 9:30:01 PM | Site/Landscape - Rocks

#8

psymon


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Nearly... your family doesn't scale for me.

Notice that when you edit my rock, you go into a family called "confer base" 

I would suggest that you open the rock family, edit the sub family "Conifer Base" and make your geometry in that one, (or cut and paste it in).(I have remade your family attached)

I haven't mucked around with the whole thing that much, I just know that it works if you do it this way. You maybe able to change the family type from planting as well, I haven't tried it.

Good Luck



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Sun, Sep 7, 2008 at 10:07:19 PM | Site/Landscape - Rocks

#9

vicozzio


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Aaaa.. Sorry psymon, I attach the wrong file, that is my try and error when I practice.. the one I want to attach is this file.. I attach it now..

I create first planting family & save it as test, and then, I create a new planting family, load test family & insert in this new family as component, add the height parameter & save it as test02... that is my workflow before :p

Thank's for your help psymon.. and I think, material that I put on sub family test, cannot be changed later on in the test02 family, isn't it? I try to put material on test family and when I load it in test02, it become 1 component, and I cannot change the material anymore.. unless I change it in test family (the sub family).



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Sun, Sep 7, 2008 at 10:21:09 PM | Site/Landscape - Rocks

#10

vicozzio


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Sorry, about material things I mention before, I attach 1 family with material in sub family.. the material parameter is brought to the test02 family, but not to the project.

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Sun, Sep 7, 2008 at 10:25:08 PM | Site/Landscape - Rocks

#11

psymon


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You can make the material changeable in the final family. You have to nest the material parameters: You have to assign a parameter for the material in the base family, then in the next family, go to the object's properties and map that parameter to a material parameter in the current family.

see threads:

http://www.revitcity.com/forums.php?action=viewthread&thread_id=8988

HTH


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Sun, Sep 7, 2008 at 10:38:26 PM | Site/Landscape - Rocks

#12

vicozzio


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Aaahhh.. GOT IT! Thank's alot psymon... it show how lazy I am to browse previous thread.. Hehehe... Thank's alot once again... I'll be more active searching :D

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