Forums >> Community >> The Studio >> Revit to 3d Max FBX
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Joined: Tue, Jan 1, 2008
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Does anyone know how to import the FBX file to 3d Max.9? When I exported the files from Revit as 3d Max (FBX) and imported to 3d Max, the polylines all messed up and there were no materials mappings. I've also tried to export from revit to DWG and then to Max, but the material mappings did not export either. The model in Max appeared all yellow and pink. Is there a way to export Revit model with all the materials maps into 3d Max? Thanx.
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Joined: Tue, Jan 16, 2007
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I didn't know you could import a revit FBX into Max 9.... I use Max Design 09 and once I have exported my FBX it creates a material map folder thats pathed to the import, materials come in just fine.
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Joined: Tue, May 22, 2007
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Alabaster, i did too once an export to FBX (Max Design 09) but not ALL materials show up fine, there are someone i just assign again and change too...
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I have had a few instances where the scale of my materials do come into max incorrectly, the promaterials are a nice function if you are a basic user. I feel it easier to just set my materials by component the export to FBX then in max modify my materials with MR Arch Design materials to improve the overall quality of my renders.
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Thanks for the tip
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FBX from Revit to 3ds max only really works with 3ds max 2009 and I think your chances with R9 are about as good as mine are of becoming Pope. Your 'best' option with R9 is probably one of the DWG formats but you're up for a retexturing job. I found that I get an invalid file error when I try taking a Revit 2009 fbx file into 3ds 2008, but that's another story.
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It seems that 3ds Max doesn't recognize the FBX file (even though I have installed the plug in from the Max web). I guess the only option would be to reaply the materials after importing DWG into Max. I just thought to save the company some time...
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Hi, i have a friend, in this site is "RONIN LUSO" (search in Member list) and he work in revit since version 5, so if you see his Gallery all the renders are in MAX, he don't use revit to render because he spend lot a time to do it in revit and he tell me he NEVER PUT THE MATERIALS IN REVIT, he put the materials in MAX because the VRAY.
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I Hope and I Wish to LEARN more, and more, and more.... REVIT |
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I am pretty sure I read somewhere that Revit doesn't support that FBX plugin, it only works with Max 09... I will see if i can find that thread on AUGI again. The FBX vs DWG arguement can go back and forth forever, I see the DWG as a great to since it can be autmatically updated. My problem is that the DWG export doesn't always translate my geometry nicely from Revit. The FBX export handles complex shapes much better and it honestly does not take much to to replace modified elements. Right now we use the FBX and our high end graphics guy imports it and replaces all the materials with Vray, it takes a little longer than my way but his renders produce faster and higher quality.
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That's why he don't put any material in revit, "it's a waste of time (double time)" put in revit and after again in MAX with VRAY mat.
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I Hope and I Wish to LEARN more, and more, and more.... REVIT |
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I think it still helps to assign a material in Revit, I would not go as far as to render it or apply a map or anything. I like to think of it as the "Paint By Numbers" approach...
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Joined: Thu, Aug 28, 2008
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so even with the new improved rendering in revit 2009 it's still better to render in 3ds max for still pictures?
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I have the same question as homebrew. Is it still not worth the effort to use the new mental ray renderer of revit 2009? Despite of the longer rendering time.....what about the quality result for still pictures?
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Well, if you check my gallery you will see all images (Renders) are made in Revit...
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I Hope and I Wish to LEARN more, and more, and more.... REVIT |
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I think that it just depends on the quality you want for your images. If you want ultra realistic renders (but if you use it well, 'cause i've seen some renders made in Max that I scare), go with Max, but for me, i'm pretty satisfied with the results Revit's mental ray gives (see my images in the gallery, too.They're all rendered in Revit 2009).
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