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Thu, Jan 1, 1970

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Mon, Dec 11, 2006 at 9:40:05 AM

#1

rkitect

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Joined Thu, Dec 16, 2004
4 Stars from 29 Votes

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Looks good for some first time render tests.  Suggestions:  bump up your render settings and play with materials.  You can enlarge the grass tile and make it look less 'tilish.'  Put some sky in and work on the garage door material.  Don't be afraid to learn how to make your own materials, as most of the Acurenderer supplied materials aren't all that great.

 

Good strat!  Keep it up! 


Mon, Dec 11, 2006 at 5:13:01 PM

#2

vector23

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Joined Sun, Apr 23, 2006
2 Stars from 16 Votes

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thanks for your input rkitect that's what i need..

my idea for leaving the garage door and exterior plain but still attractive

was to allow the client to decorate it the way they want.. i don't know how

anybody else does this.. as for the streaks in the grass i have tried it solid

but it seems those streaks add depth.. and yes i put the settings on

better better instead of best best..  i'm kinda wore out trying to make it

look like a photo and i don't think that helps anyway.. but i only just

finished my first year with revit..


Mon, Dec 11, 2006 at 6:15:12 PM

#3

vector23

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Joined Sun, Apr 23, 2006
2 Stars from 16 Votes

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in other words- this is at the point in development where the client

is ready to start chosing decorating schemes.. does this make

sense to anyone? does anyone have any ideas for that process?


Wed, Dec 13, 2006 at 1:48:42 PM

#4

rkitect

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Joined Thu, Dec 16, 2004
4 Stars from 29 Votes

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Just look around at different materials available from distributors and make a material library.  This way you will always have something that's close enough and can just use the paint bucket to make the walls whatever material/color the client wants.

 

Take a look at BimWorld.com for some material ideas. 


Thu, Dec 14, 2006 at 2:27:52 PM

#5

vector23

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Joined Sun, Apr 23, 2006
2 Stars from 16 Votes

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it's true i'm not materials capable yet..

your suggestion is extremely helpful..

thanks..


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