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Mon, Dec 11, 2006 at 9:40:05 AM
#1
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active

Joined Thu, Dec 16, 2004
 This user is offline |
Looks good for some first time render tests. Suggestions: bump up your render settings and play with materials. You can enlarge the grass tile and make it look less 'tilish.' Put some sky in and work on the garage door material. Don't be afraid to learn how to make your own materials, as most of the Acurenderer supplied materials aren't all that great. Good strat! Keep it up!
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Mon, Dec 11, 2006 at 5:13:01 PM
#2
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banned

Joined Sun, Apr 23, 2006
 This user is offline |
thanks for your input rkitect that's what i need.. my idea for leaving the garage door and exterior plain but still attractive was to allow the client to decorate it the way they want.. i don't know how anybody else does this.. as for the streaks in the grass i have tried it solid but it seems those streaks add depth.. and yes i put the settings on better better instead of best best.. i'm kinda wore out trying to make it look like a photo and i don't think that helps anyway.. but i only just finished my first year with revit..
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Mon, Dec 11, 2006 at 6:15:12 PM
#3
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banned

Joined Sun, Apr 23, 2006
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in other words- this is at the point in development where the client is ready to start chosing decorating schemes.. does this make sense to anyone? does anyone have any ideas for that process?
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Wed, Dec 13, 2006 at 1:48:42 PM
#4
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active

Joined Thu, Dec 16, 2004
 This user is offline |
Just look around at different materials available from distributors and make a material library. This way you will always have something that's close enough and can just use the paint bucket to make the walls whatever material/color the client wants. Take a look at BimWorld.com for some material ideas.
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Thu, Dec 14, 2006 at 2:27:52 PM
#5
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banned

Joined Sun, Apr 23, 2006
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it's true i'm not materials capable yet.. your suggestion is extremely helpful.. thanks..
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