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Wed, Jan 11, 2012 at 8:04:46 PM | rendering problem with windows

#1

alessiox


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Joined: Thu, Dec 29, 2011
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hello all, i am facing a strange problem and i would like to share it with you.

It seems that there is some king of problem on the rendering process of the windows/glasses in any progect i make(not only in this one).

its not the clouds, i removed the and still doing the same.

i also tryed to export as png in order to avoid the backround scene.

i work on a laptop Asus G74sx and its graphic card is nvidia geforce gtx 560M 3Gb (i updated the drivers and the problem is percisting)

i am adding a render i just made that shows the problem i am talking about.

has anyone ever had a problem like this? any solutions to suggest? i am thankfull for any of your suggestions

best regards to all



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Fri, Jan 13, 2012 at 2:15:33 PM | rendering problem with windows

#2

mhans


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Joined: Tue, Nov 7, 2006
456 Posts
3 Stars: 10 Votes


Are you rendering in Revit? Try attaching your background image to a solid object, like a wall. Also avoid any light source from behind your background.


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Fri, Jan 13, 2012 at 3:13:52 PM | rendering problem with windows

#3

dgcad


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3.5 Stars: 36 Votes


I'm not sure exactly what the problem is ?

I see alot of reflection.

Can you be more specific.

The resolution could be better.


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Fri, Jan 13, 2012 at 3:31:28 PM | rendering problem with windows

#4

alabaster2513


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3.5 Stars: 25 Votes


I would try doing a material override for the entire scene, hide the glass and render it. you can do this by creating a material override in the phases dialogue. if it persists is the computer, if it doesnt I would start addressing idividual materials in the scene


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