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Fri, Jan 6, 2012 at 6:40:55 AM | Visibility/Graphics override based on Workset

#1

gprakash


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Joined: Fri, Apr 24, 2009
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Is there an option to override VG properties based on worksets?

 

I have few worksets in a single building block. Each workset contains multiple elements (Beams,Columns and walls). I need to show each workset in different materials/colors on 3D view. Please suggest how I can acheive this.

 

Thanks.



Edited on: Fri, Jan 6, 2012 at 12:48:30 AM

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Fri, Jan 6, 2012 at 9:07:31 AM | Visibility/Graphics override based on Workset

#2

gprakash


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I forgot to add - I have created muliple 3D views to show each workset in each 3D view.

 


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Fri, Jan 6, 2012 at 2:36:12 PM | Visibility/Graphics override based on Workset

#3

WWHub


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Materials are fixed per element, not per view.  If you want multiple material options, use Design Options.  Worksets are not meant for this use.


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Fri, Jan 6, 2012 at 5:08:36 PM | Visibility/Graphics override based on Workset

#4

TKennedy


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You can set up a filter for worksets in V/G. I don't know that you will be able to change the materials, but you will be able to change the shading colors. I have done that myself just to be able to quickly check to make sure elements are on the correct workset.


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Mon, Jan 9, 2012 at 9:59:46 AM | Visibility/Graphics override based on Workset

#5

gprakash


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Joined: Fri, Apr 24, 2009
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Thanks for both the suggestions.

 

With Filter, I could go upto selecting the Workset and not to further steps. May be I have to learn more.

 

I duplicated the families of Beams, Columns and Walls based on workset names to show different materials/colours across the worksets. It worked for me to show the same assigned material/colour in all other 3D views where the respective worksets are visible.

 

Thanks.

 


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