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Wed, Aug 17, 2011 at 2:08:18 AM | Content Creation Headache

#1

solarflare


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Joined: Wed, Aug 10, 2011
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Hi guys,

I wonder if I could ask some of you experts about content creation. I am a newbie to Revit and have started by converting symbols of our own and 3D objects drawn into our own companies content library.

Its been a bit of a nightmare to be honest as I am trying to initially edit and existing family but am having grief removing the constrained dimensions, and then creating a new wall based family and getting the insertion point of the annotation symbol to be in the correct place and views they appear in.

With the generic library some of the symbols are very basic, and I would have assumed that the annotation symbol would appear on the 'Top view' of the viewcube and in the case of the fire alarm break glass not on the front.

I have attached a family that I was experimenting with to see if I could get it to work, being a newbie I was trying to get my head around complexity, adding materials, assigning parameters to a parameter of a parameter (headaches!) and finally getting it to appear in a model as a component that works.

With the one I have created it works ok with regards to visual complexity (changing between coarse, fine etc!) but the object seems to be laying down facing the floor, I am hoping that you guys would be able to advise on the best solution to combat this problem.

I thought that by using a wall based template the object I model will automatically attach to any wall? Obviously I missing something simple here.

Thanks in advance.... apologies for rambling...:-)

 

 



Attached Images

96197_Autodesk_Revit_MEP_2012_-_Floor_Plan_Ref._Level_-_Fire_Alarm_Break_Glass_Unit.jpg96197_Autodesk_Revit_MEP_2012_-_3D_View_3D_-_Fire_Alarm_Break_Glass_Unit_1.jpg

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Wed, Aug 17, 2011 at 2:52:58 AM | Content Creation Headache

#2

solarflare


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Joined: Wed, Aug 10, 2011
23 Posts
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Apologies guys, this was one of my many attempts and its not on the centre of the axis plane so it comes in a little off centre ;-)...whoops!!


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