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Tue, Jun 17, 2008 at 4:57:06 PM | lighting fixtures

#1

LUCAS1979


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Joined: Tue, May 15, 2007
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hey guys; I need to make some custom light fixtures (small halo lamps) I thought I will modify existing spot light (see attached) but I dont know how they made that adjustable light sorce w lumens wattage etc.??? do you? also how do you make an object parametric---spin??? Thanks, luke

  



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Tue, Jun 17, 2008 at 5:02:59 PM | lighting fixtures

#2

Typhoon


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Hi LUCAS, it's simple the LUMENS for WATT is 17 for 1 ( 1700 Lumens=100 Watts)- INCANDESCENT LAMPS if they are FLUORESCENTES it's 17 for 60 ( 6000 lumens= 100 Watts)

 


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I Hope and I Wish to LEARN  more, and more, and more.... REVIT

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Thu, Jun 19, 2008 at 10:48:56 AM | lighting fixtures

#3

LUCAS1979


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i am talking about some phisical object that is placed in my fixture frame that represents light source?? when I open existing spot light there is only frame itself but no point source? do you know what I mean?

 


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Thu, Jun 19, 2008 at 12:58:10 PM | lighting fixtures

#4

WWHub


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Need to know REVIT issue.  2008?   2009?

 

In 2008 & AccuRender, the lighting family has an invisible line that acts as the light source. 


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Thu, Jun 19, 2008 at 2:03:30 PM | lighting fixtures

#5

LUCAS1979


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revit 9.1

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Thu, Jun 19, 2008 at 2:37:58 PM | lighting fixtures

#6

WWHub


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I do not know what family you are modifying so I do not know if you have what you need.   For spot source lights, you will have two reference planes in plan and elevation.  If you touch these, you will see that they are labeled as source axis.  The junction of these planes is the location of your light source and obviously, you want that inside your lamp.

 

For linear lights, you will see the same except you will have an invisible line that is the light source. 

 

Note that you must have either no lens or a lens that has some transparency in order for your light to work.  The inside back of your lamp should also have a reflective surface.

 

Now, if you have this mdeled correctly, set the lumens under type according to Typhoon's post. 


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Thu, Jun 19, 2008 at 3:45:26 PM | lighting fixtures

#7

LUCAS1979


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wwhub... all I want to do is convert that 'brick like' standard spot light [please see my first post w/ pdf @ the top] to something like I have attached to this post...

Attached Images

39223_halo-round.bmp

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Thu, Jun 19, 2008 at 4:44:12 PM | lighting fixtures

#8

WWHub


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I did read your post - did you read mine?  That light does not exist in my standard REVIT although I do have a similar one without the 39076_ designation.  If the one you have is similar, all of what I posted applies.  Try to do a little using what I explained and you may learn something.  You don't even tell us if you want this to light.  If you don't, ignore all that I have written and model it to look like you want!

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Mon, Mar 19, 2012 at 10:10:42 PM | lighting fixtures

#9

ebottens


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Is there a way to make the 2x4 ceiling fixtures in Revit actually look like they are lit up?  I'm getting the light out of the fixture to illuminate the interior of the building, but the light itself is still dark.  When I render it looks odd.  Any help would be appreciated!  Thanks much


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Tue, Mar 20, 2012 at 6:54:48 AM | lighting fixtures

#10

WWHub


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From your HELP: (It is your best resource.)

Light bulbs

If you want the surface of a light bulb to display in a rendered image, create geometry for it in the lighting fixture family. Then apply a material to it whose render appearance is Glass Light Bulb On. This render appearance mimics the surface of a light bulb that is turned on. It is white, shiny, and emits the appropriate amount of light. See Creating a Lighting Fixture with One Light Source.


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Tue, Mar 20, 2012 at 2:37:08 PM | lighting fixtures

#11

ebottens


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Thanks SO much!!  Our textbook really doesnt go into much detail, youve ade my renderings SO much more rrealistic now!


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